MOJPLAYWIN / FIELD STUDIO
Field guide 41 / 50 · Security

Reject near-matching level codes before they enter a game

Original applied analysis · Practical browser-game engineering · First published 23 October 2026

The practical problem

A level-code parser can accidentally accept a prefix of malicious or malformed input if its regular expression does not match the full string.

Implementation protocol

Define a bounded grammar, normalize consistently and use full-string matching. Reject leading spaces, embedded newlines and extra suffixes unless the grammar explicitly permits them.

Worked scenario

For the format L- followed by three digits, accept L-007 but reject L-007-extra, empty input and a thousand-character copy-paste.

What could go wrong

Blindly stripping invalid characters may silently transform a different code into a valid one.

Acceptance criteria

Test exact, near-valid and oversized cases with safe error display.

Source material and evidence boundaries

For the topic Reject near-matching level codes before they enter a game, use the sources listed below to check relevant methods. Any worked figures illustrate a scenario, not measured MojPlayWin performance. Consult the shared evidence standards before applying the method.