MOJPLAYWIN / FIELD STUDIO
Field guide 45 / 50 · Security

Distinguish local progress convenience from real purchase entitlement

Original applied analysis · Practical browser-game engineering · First published 23 October 2026

The practical problem

Browser localStorage is writable by the user and may be cleared automatically in private browsing. It is suitable for game progress but not for charging customers.

Implementation protocol

Validate persisted objects, clamp unlocked stages to documented bounds and catch storage exceptions. Keep paid downloads behind independent server-side authorization.

Worked scenario

If a stored level changes from 8 to 999999, the game must clamp or reset safely. Editing a flag must not unlock a paid file.

What could go wrong

A browser-side 'paid=true' value is never reliable proof of payment.

Acceptance criteria

Test spoofed storage, quota failures and browser data clearing.

Source material and evidence boundaries

For the topic Distinguish local progress convenience from real purchase entitlement, use the sources listed below to check relevant methods. Any worked figures illustrate a scenario, not measured MojPlayWin performance. Consult the shared evidence standards before applying the method.