MOJPLAYWIN / FIELD STUDIO
Field guide 50 / 50 · Security

Keep free play previews separate from purchase authorization

Original applied analysis · Practical browser-game engineering · First published 23 October 2026

The practical problem

A free browser-game preview and a paid download might share a page, tempting developers to gate downloads with JavaScript booleans.

Implementation protocol

Let previews run publicly, but require payment verification, order ownership and server-side entitlement before sending a purchased file.

Worked scenario

Editing localStorage from paid=false to paid=true must not let a visitor download an order they did not purchase.

What could go wrong

A success animation after sending a wallet transaction is not verified settlement.

Acceptance criteria

Test replay attacks, failed purchases and refunded orders in a nonproduction environment.

Source material and evidence boundaries

For the topic Keep free play previews separate from purchase authorization, use the sources listed below to check relevant methods. Any worked figures illustrate a scenario, not measured MojPlayWin performance. Consult the shared evidence standards before applying the method.